A Z with an awkward mix of letters.
- Total
- 48 words
- Top score:
- OYEZ (16 pts)
Longest words (5 letters) · 3
Word Wars helper · all English words
Find the word that wins the turn: every play your tiles allow, sorted by points, with board letters and blanks.
Real results from our engine for a few sample racks. Click a rack to see every word it makes.
A Z with an awkward mix of letters.
Longest words (5 letters) · 3
J and K together: short words pay best.
Longest words (6 letters) · 1
Enter your letters in any order, with ? for a blank.
Open Advanced and add a letter or chunk that is already on the board to Contains, Starts with or Ends with.
Switch the sort between Points and length to weigh a big score against a long word that opens the board.
Tap a word to double-check its meaning, then play it before the timer runs out.
Word Wars is a turn-based word game for phones in which two players build words on a shared board, Scrabble-style, and try to outscore each other. Each player draws tiles to a rack, places words that connect to what is already down, and collects bonuses from premium squares. Matches move fast, and the game adds its own twists, like power-ups that reveal possible words or swap tiles, and daily events. The core skill is the same as in every board word game: seeing the best word your tiles can make in the space you have.
Enter the tiles on your rack and the finder lists every word they make, from the longest down. If you want to play through a letter that is already on the board, add it under Advanced. Board letters don't need to come from your rack, so the results show words that will actually connect. Blanks are typed as ?.
Because Word Wars uses a broad, modern English word list, this page searches All English words by default. Points use standard Scrabble tile values as a guide to which words are worth the most. Word Wars prints its own values on the tiles, so confirm close calls in the app, but the ranking reliably points you at the strong plays: words that use J, Q, X, Z and K.
Premium squares near the edges reward players who stretch the board. A long word that reaches toward an open triple-word square can be worth more over two turns than a compact high scorer now. Sort by length to find those reaching plays.
Short words placed parallel to existing words score in several directions at once. Long words score big when they cross a multiplier. Switching between the two keeps your opponent guessing and stops you running out of good spots.
Don't dump a J or Z into a plain square. Three-letter words like zax, jow and kex, and two-letter words like jo, ax and ox, let you put them on a letter or word multiplier. Browse words containing Z and the three-letter word list for more.
Power-ups that reveal words or swap letters are worth most in the final few turns, when one big move decides the match. Early on, the board is open enough that you can usually find a decent play without help.
A word finder works best as a training partner. Use it after a match to see the plays you missed, or between turns in a friendly game where both players agree helpers are fine. You will start noticing patterns: endings like -ED and -ING that extend words, hooks that pluralise, and the handful of short words that get rid of tough tiles. If an opponent's word looks invented, paste it into the word checker to see whether it appears in the major game dictionaries and what it means.
Word Wars sits in the same family as Words With Friends, Word Chums and Wordfeud. If you play those too, use the dedicated helpers. They preselect the right dictionary and, where the values are published, the exact tile scores: Words With Friends, Word Chums, Wordfeud and Scrabble.